Derek Bruff

Author of Teaching with Classroom Response Systems

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Entries for the ‘Student Motivation’ Category

Symphony Academy: Awakening the Digital Imagination (Sketchnotes from #CIRTLForum)

Gardner Campbell delivered tonight’s keynote at the CIRTL Network Forum. All day, we’ve been discussing the competencies and critical skills that STEM grad students and postdocs need to develop for future teaching roles. It’s good work and important work, but difficult work. Gardner’s talk, “Symphony Academy: Awakening the Digital Imagination” provided, for me at least, [...]

Highlights from #NAIRTL11 (Part 1)

A couple of weeks ago I traveled to Ireland for the NAIRTL 5th Annual Conference & Galway Symposium on Higher Education, hosted at the National University of Ireland at Galway. This was a joint conference between the Center for Excellence in Learning and Teaching at NUIG and NAIRTL, the National Academy for the Integration of [...]

Social Pedagogies: Authentic Audiences and Student Motivation

While visiting Georgetown University last week, I participated in a discussion about social pedagogies with Randy Bass, director of the Center for New Designs in Learning and Scholarship (CNDLS).  Randy and his colleague Heidi Elmendorf use the term “social pedagogies” to describe a cluster of teaching practices that “engage students with… an ‘authentic audience’ (other [...]

Imagination + Private Universes + Expectations + Motivation + Visual Meetings

Okay, so I didn’t finish David Sibbet’s new book Visual Meetings over winter break. But I did read a couple of chapters! I thought I’d share a few thoughts on what I read, particularly an interesting group cognition model Sibbet describes in Chapter 1. (See my earlier post for a few observations from Sibbet’s introduction.) [...]

Fractals, Metacognition, and the Affective Domain (#lilly10)

More from the the 30th annual Lilly Conference on College Teaching at Miami University in Ohio back in November… A Fractal Thinker Ponders Bringing Faculty Development to Students: What If? – Ed Nuhfer, California State University-Channel Islands I was really looking forward to this session with Ed Nuhfer, and I wasn’t disappointed. I know Ed, [...]

Dealing with Cranky Students (#lilly10)

More from the the 30th annual Lilly Conference on College Teaching at Miami University in Ohio… Cranky Students: Causes and Approaches for Instructors of First-Year Courses (Robin Lightner, University of Cincinnati) A recent meta-analysis of the literature on empathy in college-aged students by Konrath, O’Brien, and Tsing indicates that students are less empathetic today than [...]

Participatory Culture in the Classroom: Moving Beyond Personal Learning

Here’s another post in my series on Clay Shirky’s new book, Cognitive Surplus: Creativity and Generosity in a Connected Age. I’ve finally finished the book (thanks, flight to Boston!) so look for maybe one more post on it coming soon. In Chapter 6, Shirky looks back over many of the examples he shares earlier in [...]

A Case Against Class Participation Grades: Negating and Remaking Social Contracts

Here are some more thoughts inspired by Clay Shirky’s new book, Cognitive Surplus: Creativity and Generosity in a Connected Age. And, yes, I am a slow reader. In Chapter 5 (“Culture”) Shirky explores the role of community norms on the productive use of people’s “cognitive surplus.” He starts by describing research by Gneezy and Rustichini [...]

Experiments in Class Participation – An Update on My Cryptography Course

Back in early August here on the blog, I described a few “experiments” in more public class participation I planned to implement in my fall cryptography course. Now that we’re a few weeks into the semester, I thought I’d share an update on how things are going. First, a little context. The course is titled [...]

Generosity and Selfishness in Small Groups: Dealing with the Free Rider Problem

More thoughts inspired by Clay Shirky’s new book, Cognitive Surplus: Creativity and Generosity in a Connected Age… In Chapter 4 (“Opportunity”) Shirky describes some of the research on the Ultimatum Game. This simple game involves two players, a “proposer” and a “responder.”  The proposer is given some amount of money, say, 10 dollars. She decided [...]